Intro to Coding and Game Design
Finishing Your First Roblox Game. Those were just some super basic changes that you could make to your Obby so that it stands out more. You can, of course, do so much more with Roblox, this was. Want to know how to make a simulator on Roblox? I'll show you how to make a simulator game with a weight tool, rebirth system and more by the end of this ser.
Get students creating and coding their first game in Roblox. Learn how to build an obstacle course and code color changing blocks.
English2 hours
ISTE Standards: Innovative Designer 4a, 4c, 4d, Creative Communicator 6b, 6d
Learning Objectives:
- Manipulate 3D parts to create an obstacle course.
- Design and playtest a game, focusing on a fun user experience.
- Create scripts using variables and loops for in-game visual effects.
Skills and Concepts:
- Variable - A placeholder for information in code.
- String - A variable that can store whole sentences, written in quotations.
- Loop- A set of code that repeats until told otherwise.
Getting Ready
How To Create A Game In Roblox Parkour Simulator Download
Preparation:
- Make sure each student has a Roblox account and knows their login information
- Print out handouts
- On your computer, load the Obby template to show students in the Introduction
Materials:
- Windows or Mac Computer with Roblox Studio installed
- 3 button mouse with scroll-wheel
Lesson Overview
Introduction | Introduce the project. |
Guided Tutorial | Introduce the basics of Roblox Studio by building the first few pieces of an obstacle course. |
Guided Tutorial | Create scripts that change the colors of a part in game. |
Independent Work | Let students catch up or continue building their game. |
Wrap Up | Recap the lesson. |
![How To Create A Game In Roblox Parkour Simulator How To Create A Game In Roblox Parkour Simulator](https://gamingpirate.com/wp-content/uploads/2019/12/weight-lifting-simulator-31876191282.jpg)
Lesson Plan
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Sep 6th, 2019
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- game.ReplicatedStorage.Gear.SybariticGlove.ReqLevel.Value = '0'
- game.ReplicatedStorage.Gear.DualityGlove.ReqLevel.Value = '0'
- game.ReplicatedStorage.Gear.ArtificeGlove.ReqLevel.Value = '0'
- game.ReplicatedStorage.Gear.GlowingGlove.ReqLevel.Value = '0'
- game.ReplicatedStorage.Gear.PraxisGlove.ReqLevel.Value = '0'
- game.ReplicatedStorage.Gear.BlackGlove.Wallclimb.Value = 34